The debate over asynchronous compute capability between AMD and Nvidia has continued to rage -- we've taken a look at how the research is playing out and what each company is currently offering. When ...
When Ashes of the Singularity launched two weeks ago, it gave us our first view of DirectX 12's performance in a real game. What was meant to be a straightforward performance preview was disrupted by ...
AMD gave us a glimpse of its future this week, divulging new information about its Radeon and Ryzen roadmaps during the company’s Financial Analyst Day. Lots of new information was disseminated, but ...
Last month, Futuremark, the creators of the popular 3DMark benchmarks, teased a new DX12 benchmark. Unlike most benchmarks which are still DX11 based, the new releases would support the new API as ...
The Division 2's PC system requirements and exclusive features have been announced, with the game coming with async compute, support for various monitor configurations, uncapped settings, and more.
Eta Compute is a company dedicated to delivering machine learning to mobile and edge devices using its patented self-timed (asynchronous) technology. One of the classic lines from the 1994 movie ...
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