Futuremark is thrilled to join Microsoft onstage for an announcement, which they followed with a presentation of our their work in developing practical real-time applications for new Raytracing ...
Shortly after the Nvidia announcement, Microsoft follows by adding DirectX Raytracing to the DirectX 12 api. According to the manufacturer, the technology clears the way for games that are partly ...
The PC industry is finally making a push toward a “holy grail” rendering technique that makes computer-generated imagery in movies appear so much more lifelike than the graphics in games. At GDC 2018 ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
DirectX has been with us for 25 years, providing developers with the tools to make incredible games. The latest version, DX12 was released in 2015 but in the past couple of years, Microsoft have been ...
The announcement today (August 20) of Nvidia's new GPUs with integrated acceleration of raytracing makes Microsoft's plans for DirectX even more relevant. Raytracing gives developers access to a wide ...
Microsoft is making Windows 10 friendlier to gaming developers like Valve and Steam, after its Windows 8 "catastrophe" left the gaming world in the lurch. The Redmond company has announced a new ...
Microsoft announced DirectX raytracing a year ago, promising to bring hardware-accelerated raytraced graphics to PC gaming. In August, Nvidia announced its RTX 2080 and 2080Ti, a pair of new video ...
Microsoft has announced DirectX Raytracing 1.2 at the GDC conference with claims of "game changing" performance benefits. But the newly revised API looks an awful lot like it has incorporated some key ...