Ray tracing performance on PC just got a quiet but significant push forward. Microsoft has officially standardized Shader ...
In context: Shader Execution Reordering significantly reduces the performance cost of ray tracing and path tracing in games such as Alan Wake 2 and Indiana Jones and the Great Circle on recent Nvidia ...
Microsoft has released a preview of the next step in DirectX Raytracing to its Windows Insider Program, meaning developers can start to play with new performance enhancing features to deliver a better ...
Microsoft has released Agility SDK 1.616, which includes support for Opacity Micromaps (OMM), a new feature in DirectX Raytracing that boosts performance. Back in March at the Game Developers ...
Microsoft has revealed impressive results after implementing its DirectX Shader Execution Reordering (SER) technology. According to recent tests, this feature has boosted the performance of Intel’s ...
Following in Nvidia's footsteps, Intel has now officially adopted Microsoft's Advanced Shader Delivery to make shader ...
At Gamescom 2025, Microsoft presented a new technology that could prove very important for PC gaming: DirectX Advanced Shader Delivery. This system is designed as a potential solution to the problems ...
The DirectX 11 API is a superset of DirectX 10, including all of DirectX 10's features inside of it, in addition to a couple new ones. The new features are the addition of native support for ...
If you experience The Last of Us Part 1 compiling shaders issue, there could be multiple reasons behind it such as outdated graphics drivers, corrupted game files, or an outdated Windows operating ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. So much hinges on the potential of DirectX 12. Here we analyse how ...