Unity already supports development for (nearly) all mobile platforms and now the game engine maker's working on an optimized version for those with Qualcomm processors -- ie, quite a chunk of them. On ...
Chris Pruett, Oculus’ head of developer relations and co-founder of Robot Invader, elucidates more about the technical knacks for optimizing Unity-based works intended for the Samsung Gear VR mobile ...
We hear about "optimization" a lot. Many gamers probably have no idea what it really means to "optimize" a game for a platform, but it relates mostly to the way a game is designed to perform optimally ...