Unreal Engine is a robust platform that supports the development of highly immersive virtual reality (VR) projects, particularly in gaming. Developed by Epic Games, Unreal Engine 4 (UE4) is the fourth ...
The latest version of Unreal Engine 4, version 4.27, brings “production-ready” support for OpenXR. The change comes just in time for Oculus developers, as the company recently announced it’s fully ...
An update to Oculus developer tools has brought a handful of updates, including support for Quest hand-tracking in Unreal Engine 4. Oculus released controllerless hand-tracking on Oculus Quest as a ...
At its 2017 Worldwide Developers Conference, Apple announced Metal 2, the next-iteration of its graphics API for iOS, tvOS, and macOS. Metal 2 includes support for VR content creation for the first ...
Community driven content discussing all aspects of software development from DevOps to design patterns. The promise of virtual 3D worlds has captivated programmers for decades. Virtual reality (VR), ...
Sinn Studio uses Aura to halve production time and ship Zombonks in early access in just 5 months while increasing content pipeline 5X; Ramen VR introduces Editor-Use Agent and Coding Agent for ...
While VR is still a new medium, its rules yet to be solidified, there's an awful lot of received wisdom in developer talks and on design forums that boils down to this: keep it small. Overscoping is a ...
Developer RadiusGordello has spent 9 months remaking Hideo Kojima's P.T. in Unreal Engine, and has released it with added VR support. Joe Skrebels is IGN's UK News Editor, and the 9 seconds he was ...
Learning a game development engine like Unreal Engine can be intimidating, but thanks to Humble's new Game Programming C++ & Unreal book bundle deal, you can get up to 20 ebooks covering Unreal Engine ...
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